Game name + #TW2
Zac

Zac Build for Jungle, Patch 16.15

2 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R
User-written champion tips
Beta
You must absorb your shed chunks to survive in battle. Charge Elastic Slingshot from the fog of war so enemies have no time to react.
  • Win rate51.61%
  • Pick rate3.06%
  • Ban rate1.19%
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Zac runes
Press the Attack
0%0%0
Lethal Tempo
0%0%0
Fleet Footwork
0%0%0
Conqueror
100%100%1
Absorb Life
0%0%0
Triumph
100%100%1
Presence of Mind
0%0%0
Legend: Alacrity
0%0%0
Legend: Haste
100%100%1
Legend: Bloodline
0%0%0
Coup de Grace
0%0%0
Cut Down
0%0%0
Last Stand
100%100%1
Precision
Hextech Flashtraption
0%0%0
Magical Footwear
100%100%1
Cash Back
0%0%0
Triple Tonic
0%0%0
Time Warp Tonic
0%0%0
Biscuit Delivery
0%0%0
Cosmic Insight
100%100%1
Approach Velocity
0%0%0
Jack Of All Trades
0%0%0
Inspiration
Ability Haste
100%100%1
Adaptive Force
100%100%1
Health Scaling
100%100%1
Shards
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Zacbuilds

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SkillOrder Table
Skill orderPick rateWin rate
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Items Table
Starter items
Boots Table
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Core builds
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