Game name + #TW2

Classic

Nunu & Willump - League of Legends Classic

Explore Classic champions, items, runes, masteries, and summoner spells, or try the rune and mastery simulators.

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Nunu & Willump

The Yeti Rider

  • P
  • Q
  • W
  • E
  • R
TankMageInitiatorBattlecaster
Difficulty
Attack type
Melee
Damage type
Magic damage

- Blood Boil (W) grants attack and movement speed

- Ice Blast (E) a single point and click snowball

- Consume (Q) can't target champions but gain buffs based on whats eaten

- Visionary (P) every 5 basic attacks the next spell costs no mana - Nunu & Willump get an extra line as they are 2 characters

Playstyle

Damage

Durability

Crowd control

Mobility

Utility

Roles

Tank

Absorbs damage and leads fights with strong durability and crowd control.

Mage

Uses abilities to deal magic damage and control the fight.

Abilities

Passive

Visionary

Nunu can cast a spell for free after several attacks.

Q

Consume

Nunu commands the yeti to take a bite out of a target minion or monster, dealing heavy damage to it and healing himself.

Cooldown(seconds)
17 / 15 / 13 / 11 / 9 / 7
Cost
60
Range
125

W

Blood Boil

Nunu invigorates himself and an allied unit by heating their blood, increasing their Movement and Attack Speeds.

Cooldown(seconds)
15
Cost
50
Range
700

E

Ice Blast

Nunu launches a ball of ice at an enemy unit, dealing damage and temporarily slowing their Movement and Attack Speeds.

Cooldown(seconds)
6
Cost
75 / 85 / 95 / 105 / 115 / 125
Range
550

R

Absolute Zero

Nunu begins to sap the area of heat, slowing all nearby enemies. When the spell ends, he deals massive damage to all enemies caught in the area.

Cooldown(seconds)
110 / 100 / 90
Cost
100
Range
650

Skins

  • Nunu & Willump

    Base
  • Sasquatch Nunu & Willump

  • Grungy Nunu & Willump

  • Nunu & Willump Bot

  • Nunu & Beelump

  • Fright Night Nunu & Willump

  • Classic Nunu & Willump

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